Homecoming

June 2023 - Ongoing

Immersive VR dance experience featuring AI pattern recognition. Developed in collaboration with Georgia Tegou and Dance-as-Design studio and previewed at The Place London.


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Project Description

Design

The player explores a surreal desert landscape without a body navigating through memories of their past self. As they move forward, they come across certain Ornaments the shape of which they need to replicate by moving to unlock their past and reconnect with their body. Each ornament reveals a memory of their journey so far expressed as a 360 dance video.

The world for this project was digitally constructed from scratch, as well as the various visual effects and interactions. Moreover, a custom Image Classification Machine Learning Model was trained to enable the pattern recognition and enable the players to move forward in the experience.

The experience was developed and deployed for the standalone Oculus Quest 2 and was exhibited in a private preview at “The Place”, open to choreographers and digital artists. It is currently under the second stage of development to be presented in a broader audience.

Project Info

Role

- Image Classification Model Training.
- Synthetic Data Generator System for Image Classification Model.
- Visual Effects design and development.
- VR experience back-end development/deployment

Collaborators

Georgia Tegou - choreographer
Christina Pulejkova - creative direction
Dave Norton - animator
Vincent Cavanagh - sound designer